Table of Contents

Namespace Alis.Core.Physic.Collision

Namespaces

Alis.Core.Physic.Collision.Shapes

Classes

Collision

Collision methods

Distance

The Gilbert–Johnson–Keerthi distance algorithm that provides the distance between shapes.

DynamicTree<TNode>

A dynamic tree arranges data in a binary tree to accelerate queries such as volume queries and ray casts. Leafs are proxies with an AABB. In the tree we expand the proxy AABB by Settings.b2_fatAABBFactor so that the proxy AABB is bigger than the client object. This allows the client object to move by small amounts without triggering a tree update. Nodes are pooled and relocatable, so we use node indices rather than pointers.

DynamicTreeBroadPhase

The broad-phase is used for computing pairs and performing volume queries and ray casts. This broad-phase does not persist pairs. Instead, this reports potentially new pairs. It is up to the client to consume the new pairs and to track subsequent overlap.

DynamicTreeBroadPhase<TNode>

The broad-phase is used for computing pairs and performing volume queries and ray casts. This broad-phase does not persist pairs. Instead, this reports potentially new pairs. It is up to the client to consume the new pairs and to track subsequent overlap.

Collision.EPCollider

The ep collider class

SeparationFunction

The separation function class

TOIInput

Input parameters for CalculateTimeOfImpact

TimeOfImpact

The time of impact class

Structs

AABB

An axis aligned bounding box.

ClipVertex

Used for computing contact manifolds.

ContactFeature

The features that intersect to form the contact point This must be 4 bytes or less.

ContactID

Contact ids to facilitate warm starting.

DistanceInput

Input for Distance.ComputeDistance(). You have to option to use the shape radii in the computation.

DistanceOutput

Output for Distance.ComputeDistance().

DistanceProxy

A distance proxy is used by the GJK algorithm. It encapsulates any shape.

EPAxis

This structure is used to keep track of the best separating axis.

Manifold

A manifold for two touching convex Shapes. Box2D supports multiple types of contact:

  • Clip point versus plane with radius
  • Point versus point with radius (circles) The local point usage depends on the manifold type:
  • ShapeType.Circles: the local center of circleA
  • SeparationFunction.FaceA: the center of faceA
  • SeparationFunction.FaceB: the center of faceB Similarly the local normal usage:
  • ShapeType.Circles: not used
  • SeparationFunction.FaceA: the normal on polygonA
  • SeparationFunction.FaceB: the normal on polygonB We store contacts in this way so that position correction can account for movement, which is critical for continuous physics. All contact scenarios must be expressed in one of these types. This structure is stored across time steps, so we keep it small.
ManifoldPoint

A manifold point is a contact point belonging to a contact manifold. It holds details related to the geometry and dynamics of the contact points. The local point usage depends on the manifold type: -ShapeType.Circles: the local center of circleB -SeparationFunction.FaceA: the local center of cirlceB or the clip point of polygonB -SeparationFunction.FaceB: the clip point of polygonA This structure is stored across time steps, so we keep it small. Note: the impulses are used for internal caching and may not provide reliable contact forces, especially for high speed collisions.

Pair

The pair

RayCastInput

Ray-cast input data.

RayCastOutput

Ray-cast output data.

ReferenceFace

Reference face used for clipping

Simplex

The simplex

SimplexCache

Used to warm start ComputeDistance. Set count to zero on first call.

SimplexVertex

The simplex vertex

TOIOutput

The toi output

Collision.EPCollider.TempPolygon

This holds polygon B expressed in frame A.

TreeNode<TNode>

A node in the dynamic tree. The client does not interact with this directly.

Interfaces

IBroadPhase<TNode>

The broad phase interface

IBroadPhase

The broad phase interface

Enums

ContactFeatureType

The contact feature type enum

EPAxisType

The ep axis type enum

ManifoldType

The manifold type enum

PointState

This is used for determining the state of contact points.

SeparationFunctionType

The separation function type enum

TOIOutputState

The toi output state enum

Delegates

BroadPhaseQueryCallback

The broad phase query callback

BroadPhaseRayCastCallback

The broad phase ray cast callback

BroadphaseDelegate

The broadphase delegate