Enum TriangulationAlgorithm
- Assembly
- Alis.dll
The triangulation algorithm enum
public enum TriangulationAlgorithm
Fields
Earclip = 0
-
Convex decomposition algorithm using ear clipping Properties:
- Only works on simple polygons.
- Does not support holes.
- Running time is O(n^2), n = number of vertices.
Bayazit = 1
-
Convex decomposition algorithm created by Mark Bayazit (http://mnbayazit.com/) Properties:
- Tries to decompose using polygons instead of triangles.
- Tends to produce optimal results with low processing time.
- Running time is O(nr), n = number of vertices, r = reflex vertices.
- Does not support holes.
Flipcode = 2
-
Convex decomposition algorithm created by unknown Properties:
- No support for holes
- Very fast
- Only works on simple polygons
- Only works on counter clockwise polygons
Seidel = 3
-
Convex decomposition algorithm created by Raimund Seidel Properties:
- Decompose the polygon into trapezoids, then triangulate.
- To use the trapezoid data, use ConvexPartitionTrapezoid()
- Generate a lot of garbage due to incapsulation of the Poly2Tri library.
- Running time is O(n log n), n = number of vertices.
- Running time is almost linear for most simple polygons.
- Does not care about winding order.
SeidelTrapezoids = 4
-
The seidel trapezoids triangulation algorithm
Delauny = 5
-
2D constrained Delaunay triangulation algorithm. Based on the paper "Sweep-line algorithm for constrained Delaunay triangulation" by V. Domiter and and B. Zalik Properties:
- Creates triangles with a large interior angle.
- Supports holes
- Generate a lot of garbage due to incapsulation of the Poly2Tri library.
- Running time is O(n^2), n = number of vertices.
- Does not care about winding order.